Files
PlanetFleet/resourceDeposit.cpp
T

23 lines
450 B
C++

#include "resourceDeposit.h"
namespace battleship{
using namespace vb01;
ResourceDeposit::ResourceDeposit(Player *player, int id, Vector3 pos, Quaternion rot, int ia) :
GameObject(GameObject::Type::RESOURCE_DEPOSIT, id, player, pos, rot),
initAmmount(ia),
ammount(ia)
{
initProperties();
initModel();
initHitbox();
placeAt(pos);
orientAt(rot);
}
ResourceDeposit::~ResourceDeposit(){
destroyHitbox();
destroyModel();
}
}