Files
PlanetFleet/abstractImage.cpp
T
devZoGok 179f4c28ac factored out a state manager
using GameManager via a singleton
2021-10-30 08:09:30 +03:00

25 lines
609 B
C++

#include "abstractImage.h"
using namespace irr::video;
using namespace irr::core;
using namespace game::core;
namespace game
{
namespace gui{
AbstractImage::AbstractImage(ITexture *image, vector2d<s32> pos, vector2d<s32> size) {
this->image = image;
this->pos = pos;
this->size = size;
}
AbstractImage::~AbstractImage() {
}
void AbstractImage::update() {
irr::video::IVideoDriver *driver = GameManager::getSingleton()->getDevice()->getVideoDriver();
driver->draw2DImage(image, pos);
}
}
}