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devZoGok/PlanetFleet
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mirror of https://github.com/devZoGok/PlanetFleet.git synced 2026-08-27 19:27:40 +00:00
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imp-192-unit-rendering
PlanetFleet/Assets/Models/GameObjects/Units/Vehicles
T
History
devZoGok 10ae54150d map cells can be blocked to become impassible
added ice sheets and icebreakers
2025-06-04 08:40:10 +03:00
..
Artillery
begun implementing vertical target tracking
2025-05-31 18:42:04 +03:00
Cargoships
accomodation for RAM optimization in vb01
2024-09-01 16:22:01 +03:00
Carriers
accomodation for RAM optimization in vb01
2024-09-01 16:22:01 +03:00
Cruisers
accomodation for RAM optimization in vb01
2024-09-01 16:22:01 +03:00
Engineers
accomodation for RAM optimization in vb01
2024-09-01 16:22:01 +03:00
Icebreakers
map cells can be blocked to become impassible
2025-06-04 08:40:10 +03:00
Submarines
accomodation for RAM optimization in vb01
2024-09-01 16:22:01 +03:00
Tanks
accomodation for RAM optimization in vb01
2024-09-01 16:22:01 +03:00
Transports
accomodation for RAM optimization in vb01
2024-09-01 16:22:01 +03:00
WarMechs
accomodation for RAM optimization in vb01
2024-09-01 16:22:01 +03:00
MechModels.blend
textured and color-coded unit model nodes
2024-06-29 11:52:09 +03:00
ShipModels.blend
textured and color-coded unit model nodes
2024-06-29 11:52:09 +03:00
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