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https://github.com/devZoGok/PlanetFleet.git
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50 lines
1.1 KiB
C++
50 lines
1.1 KiB
C++
#ifndef TOOLTIP_H
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#define TOOLTIP_H
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#include <vector.h>
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#include <vector>
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#include <utility>
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#include <string>
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namespace vb01{
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class Quad;
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class Text;
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}
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namespace battleship{
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class Tooltip{
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public:
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struct LineData{
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int height;
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float scale;
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vb01::Vector3 textOffset;
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std::wstring entryText;
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vb01::Vector4 textColor;
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std::vector<std::pair<int, std::string>> iconsData;
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inline vb01::Vector3 getLineOffset(int i){return vb01::Vector3(textOffset.x, height * (i + 1) + textOffset.y, textOffset.z);}
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LineData(std::wstring et, vb01::Vector4 tc, std::vector<std::pair<int, std::string>> id, int h, vb01::Vector3 to, float s) :
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entryText(et),
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textColor(tc),
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iconsData(id),
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height(h),
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textOffset(to),
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scale(s)
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{}
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};
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Tooltip(vb01::Vector3, vb01::Vector2, std::vector<LineData>, std::string);
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~Tooltip();
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void update();
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inline vb01::Quad* getBackground(){return background;}
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private:
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vb01::Vector3 pos;
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vb01::Vector2 size;
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vb01::Quad *background = nullptr;
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};
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}
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#endif
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