Files
PlanetFleet/exportButton.cpp
2026-08-07 11:54:55 +03:00

21 lines
663 B
C++

#include "exportButton.h"
#include "gameManager.h"
#include "mapEditorAppState.h"
#include <stateManager.h>
namespace battleship{
using namespace std;
using namespace vb01;
using namespace vb01Gui;
using namespace gameBase;
ExportButton::ExportButton(Vector3 pos, Vector2 size) : PfButtonBase(pos, size, "Export", GameManager::getSingleton()->getPath() + "Fonts/batang.ttf", -1, true){}
void ExportButton::onClick(){
StateManager *sm = GameManager::getSingleton()->getStateManager();
MapEditorAppState::MapEditor *mapEditor = ((MapEditorAppState*)sm->getAppStateByType((int)AppStateType::MAP_EDITOR))->getMapEditor();
mapEditor->exportMap();
}
}