Files
PlanetFleet/pointDefense.h

16 lines
275 B
C++

#ifndef POINT_DEFENSE_H
#define POINT_DEFENSE_H
#include "structure.h"
namespace battleship{
class PointDefense : public Structure{
public:
PointDefense(Player*, int, vb01::Vector3, vb01::Quaternion, int, Unit::State);
private:
void attack(Order);
};
}
#endif