Files

105 lines
2.3 KiB
Lua

headerHeight = 100
statsInitLeft = .5 * res.x - 400
statsInitHeight = 40
statsSpace = 20
fontName = 'batang.ttf'
gui = {
{
guiType = GuiType.TEXT,
text = 'Statistics',
name = 'stat',
pos = {x = .4 * res.x, y = 50, z = 0},
scale = 0.5,
font = fontName,
fontFirstChar = 0,
fontLastChar = 256,
color = {x = 1, y = 1, z = 1, w = 1}
},
{
guiType = GuiType.TEXT,
text = 'Player',
name = 'pl',
pos = {x = statsInitLeft + 10, y = headerHeight, z = 0},
scale = 0.18,
font = fontName,
fontFirstChar = 0,
fontLastChar = 256,
color = {x = 1, y = 1, z = 1, w = 1}
},
{
guiType = GuiType.TEXT,
text = 'Vehicles built',
name = 'vb',
pos = {x = statsInitLeft + 110, y = headerHeight, z = 0},
scale = 0.18,
font = fontName,
fontFirstChar = 0,
fontLastChar = 256,
color = {x = 1, y = 1, z = 1, w = 1}
},
{
guiType = GuiType.TEXT,
text = 'Vehicles destroyed',
name = 'vd',
pos = {x = statsInitLeft + 220, y = headerHeight, z = 0},
scale = 0.18,
font = fontName,
fontFirstChar = 0,
fontLastChar = 256,
color = {x = 1, y = 1, z = 1, w = 1}
},
{
guiType = GuiType.TEXT,
text = 'Vehicles lost',
name = 'vl',
pos = {x = statsInitLeft + 370, y = headerHeight, z = 0},
scale = 0.18,
font = fontName,
fontFirstChar = 0,
fontLastChar = 256,
color = {x = 1, y = 1, z = 1, w = 1}
},
{
guiType = GuiType.TEXT,
text = 'Structs built',
name = 'sb',
pos = {x = statsInitLeft + 480, y = headerHeight, z = 0},
scale = 0.18,
font = fontName,
fontFirstChar = 0,
fontLastChar = 256,
color = {x = 1, y = 1, z = 1, w = 1}
},
{
guiType = GuiType.TEXT,
text = 'Structs destroyed',
name = 'sd',
pos = {x = statsInitLeft + 580, y = headerHeight, z = 0},
scale = 0.18,
font = fontName,
fontFirstChar = 0,
fontLastChar = 256,
color = {x = 1, y = 1, z = 1, w = 1}
},
{
guiType = GuiType.TEXT,
text = 'Structs lost',
name = 'sl',
pos = {x = statsInitLeft + 720, y = headerHeight, z = 0},
scale = 0.18,
font = 'batang.ttf',
fontFirstChar = 0,
fontLastChar = 256,
color = {x = 1, y = 1, z = 1, w = 1}
},
{
pos = {x = res.x - Size.x - 10, y = res.y - Size.y - 10, z = 0},
size = Size,
guiType = GuiType.BUTTON,
name = 'Back',
screen = 'mainMenu.lua',
buttonType = ButtonType.BACK
}
}