resources = { meshPath = { "resource.xml" }, name = { "Resource", }, basePath = { PATH .. 'Models/GameObjects/Resources/' }, unitCornerPoints = { { {x = 1, y = .571, z = -1}, {x = -1, y = .571, z = -1}, {x = -1, y = .571, z = 1}, {x = 1, y = .571, z = 1}, {x = 1, y = .571, z = -1}, {x = -1, y = .571, z = -1}, {x = -1, y = .571, z = 1}, {x = 1, y = .571, z = 1} } }, hitboxOffset = {{x = 0, y = 0, z = 0}} }