resources = { num = 1, meshPath = { "resource.xml" }, name = { "Resource", }, basePath = { PATH .. 'Models/GameObjects/Resources/' }, unitCornerPoints = { { {x = .9, y = -1, z = -6}, {x = -.9, y = -1, z = -6}, {x = -.9, y = -1, z = 5.8}, {x = .9, y = -1, z = 5.8}, {x = .9, y = 3.5, z = -6}, {x = -.9, y = 3.5, z = -6}, {x = -.9, y = 3.5, z = 5.8}, {x = .9, y = 3.5, z = 5.8} } } }