game = {cpuPlayers = {}} _minimapPos = {x = 0, y = 0} _minimapSize = {x = 0, y = 0} GameObjectFrameStatus = { PLACEABLE = 0, BLOCKED_BY_FOG_OF_WAR = 1, BLOCKED_BY_UNIT = 2, BLOCKED_BY_MAP_BOUNDS = 3, BLOCKED_BY_DIFF_TERR = 4, BLOCKED_BY_BUMPY_TERR = 5 };