numUnits = 2 UnitClass = {VESSEL = 0, DESTROYER = 1, CRUISER = 2, AIRCRAFT_CARRIER = 3, SUBMARINE = 4, MISSILE_JET = 5, DEMO_JET = 6}; UnitType = {UNDERWATER = 0, SEA_LEVEL = 1, LAND = 2, AIR = 3}; unitClass = { UnitClass.VESSEL, UnitClass.VESSEL, UnitClass.DESTROYER, UnitClass.DESTROYER, UnitClass.CRUISER, UnitClass.CRUISER, UnitClass.AIRCRAFT_CARRIER, UnitClass.AIRCRAFT_CARRIER, UnitClass.SUBMARINE, UnitClass.MISSILE_JET, UnitClass.DEMO_JET }; unitType = { UnitType.SEA_LEVEL, UnitType.LAND, UnitType.SEA_LEVEL, UnitType.SEA_LEVEL, UnitType.SEA_LEVEL, UnitType.SEA_LEVEL, UnitType.SEA_LEVEL, UnitType.SEA_LEVEL, UnitType.UNDERWATER, UnitType.AIR, UnitType.AIR } health = {500, 500, 500, 500, 500, 500, 500, 500, 500, 500, 500} speed = {.025, .025, .05, .05, .1, .1, .1, .1, .1, .1, .15} destinationOffset = {.75, .75, 1, 1, .1, .1, .1, .1, .1, .5, .5} anglePrecision = {.1, .1, .1, .1, .1, .1, .1, .1, .1, 3, 3} cost = {500, 500, 500, 500, 500, 500, 500, 500, 500, 500, 500} maxTurnAngle = {.1, .1, .5, .5, 1, 1, .5, .5, 1, 2, 2} range = {15, 15, 14, 14, 13, 13, 12, 12, 15, 25} unitCornerPoints = { { {x = .9, y = -1, z = -6}, {x = -.9, y = -1, z = -6}, {x = -.9, y = -1, z = 5.8}, {x = .9, y = -1, z = 5.8}, {x = .9, y = 3.5, z = -6}, {x = -.9, y = 3.5, z = -6}, {x = -.9, y = 3.5, z = 5.8}, {x = .9, y = 3.5, z = 5.8} }, { {x = .5, y = -.5, z = -7.05}, {x = -.5, y = -.5, z = -7.05}, {x = -.5, y = -.5, z = 6.4}, {x = .5, y = -.5, z = 6.4}, {x = .5, y = 3, z = -7.05}, {x = -.5, y = 3, z = -7.05}, {x = -.5, y = 3, z = 6.4}, {x = .5, y = 3, z = 6.4} }, { {x = .5, y = -.5, z = -3.4}, {x = -.5, y = -.5, z = -3.4}, {x = -.5, y = -.5, z = 3.4}, {x = .5, y = -.4, z = 3.4}, {x = .5, y = 2.1, z = -3.4}, {x = -.5, y = 2, z = -3.4}, {x = -.5, y = 2, z = 3.4}, {x = .5, y = 2, z = 3.4} }, { {x = .5, y = -.25, z = -4.8}, {x = -.5, y = -.25, z = -4.8}, {x = -.5, y = -.25, z = 4.7}, {x = .5, y = -.25, z = 4.7}, {x = .5, y = .8, z = -4.8}, {x = -.5, y = .8, z = -4.8}, {x = -.5, y = .8, z = 4.7}, {x = .5, y = .8, z = 4.7} }, { {x = .7, y = -.3, z = -4}, {x = -.7, y = -.3, z = -4}, {x = -.7, y = -.3, z = 3.4}, {x = .7, y = -.3, z = 3.4}, {x = .7, y = 2.9, z = -4}, {x = -.7, y = 2.9, z = -4}, {x = -.7, y = 2.9, z = 3.4}, {x = .7, y = 2.9, z = 3.4} }, { {x = .5, y = -.5, z = -6.1}, {x = -.5, y = -.5, z = -6.1}, {x = -.5, y = -.5, z = 5.2}, {x = .5, y = -.5, z = 5.2}, {x = .5, y = 2.2, z = -6.1}, {x = -.5, y = 2.2, z = -6.1}, {x = -.5, y = 2.2, z = 5.2}, {x = .5, y = 2.2, z = 5.2} }, { {x = 2, y = -.5, z = -10}, {x = -2, y = -.5, z = -10}, {x = -2, y = -.5, z = 9}, {x = 2, y = -.5, z = 9}, {x = 2, y = 5.5, z = -10}, {x = -2, y = 5.5, z = -10}, {x = -2, y = 5.5, z = 9}, {x = 2, y = 5.5, z = 9} }, { {x = 2, y = -1, z = -10}, {x = -2, y = -1, z = -10}, {x = -2, y = -1, z = 9}, {x = 2, y = -1, z = 9}, {x = 2, y = 4.5, z = -10}, {x = -2, y = 4.5, z = -10}, {x = -2, y = 4.5, z = 9}, {x = 2, y = 4.5, z = 9} }, { {x = .25, y = -.5, z = -2}, {x = -.25, y = -.5, z = -2}, {x = -.25, y = -.5, z = 3}, {x = .25, y = -.5, z = 3}, {x = .25, y = .7, z = -2}, {x = -.25, y = .7, z = -2}, {x = -.25, y = .7, z = 3}, {x = .25, y = .7, z = 3} }, { {x = .6, y =-.1, z =-1.3}, {x = -.6, y =-.1, z =-1.3}, {x = -.6, y =-.1, z =.8}, {x = .6, y =-.1, z =.8}, {x = .6, y =.3, z =-1.3}, {x = -.6, y =.3, z =-1.3}, {x = -.6, y =.3, z =.8}, {x = .6, y =.3, z =.8} }, { {x = .5, y =-.1, z =-1.3}, {x = -.5, y =-.1, z =-1.3}, {x = -.5, y =-.1, z =.7}, {x = .5, y =-.1, z =.7}, {x = .5, y =.15, z =-1.3}, {x = -.5, y =.15, z =-1.3}, {x = -.5, y =.15, z =.7}, {x = .5, y =.15, z =.7} } }; unitCuboidDimensions = { { {x = 1, y = 1, z = 1}, {x = 1, y = 1, z = 1}, {x = 1, y = 1, z = 1}, {x = 1, y = 1, z = 1}, {x = 1, y = 1, z = 1}, {x = 1, y = 1, z = 1}, {x = 1, y = 1, z = 1}, {x = 1, y = 1, z = 1} }, { {x = 1, y = 1, z = 1}, {x = 1, y = 1, z = 1}, {x = 1, y = 1, z = 1}, {x = 1, y = 1, z = 1}, {x = 1, y = 1, z = 1}, {x = 1, y = 1, z = 1}, {x = 1, y = 1, z = 1}, {x = 1, y = 1, z = 1} }, { {x = 1, y = 1, z = 1}, {x = 1, y = 1, z = 1}, {x = 1, y = 1, z = 1}, {x = 1, y = 1, z = 1}, {x = 1, y = 1, z = 1}, {x = 1, y = 1, z = 1}, {x = 1, y = 1, z = 1}, {x = 1, y = 1, z = 1} }, { {x = 1, y = 1, z = 1}, {x = 1, y = 1, z = 1}, {x = 1, y = 1, z = 1}, {x = 1, y = 1, z = 1}, {x = 1, y = 1, z = 1}, {x = 1, y = 1, z = 1}, {x = 1, y = 1, z = 1}, {x = 1, y = 1, z = 1} }, { {x = 1, y = 1, z = 1}, {x = 1, y = 1, z = 1}, {x = 1, y = 1, z = 1}, {x = 1, y = 1, z = 1}, {x = 1, y = 1, z = 1}, {x = 1, y = 1, z = 1}, {x = 1, y = 1, z = 1}, {x = 1, y = 1, z = 1} }, { {x = 1, y = 1, z = 1}, {x = 1, y = 1, z = 1}, {x = 1, y = 1, z = 1}, {x = 1, y = 1, z = 1}, {x = 1, y = 1, z = 1}, {x = 1, y = 1, z = 1}, {x = 1, y = 1, z = 1}, {x = 1, y = 1, z = 1} }, { {x = 1, y = 1, z = 1}, {x = 1, y = 1, z = 1}, {x = 1, y = 1, z = 1}, {x = 1, y = 1, z = 1}, {x = 1, y = 1, z = 1}, {x = 1, y = 1, z = 1}, {x = 1, y = 1, z = 1}, {x = 1, y = 1, z = 1} }, { {x = 1, y = 1, z = 1}, {x = 1, y = 1, z = 1}, {x = 1, y = 1, z = 1}, {x = 1, y = 1, z = 1}, {x = 1, y = 1, z = 1}, {x = 1, y = 1, z = 1}, {x = 1, y = 1, z = 1}, {x = 1, y = 1, z = 1} }, { {x = .1, y = .1, z = .1}, {x = .1, y = .1, z = .1}, {x = .1, y = .1, z = .1}, {x = .1, y = .1, z = .1}, {x = .1, y = .1, z = .1}, {x = .1, y = .1, z = .1}, {x = .1, y = .1, z = .1}, {x = .1, y = .1, z = .1} }, { {x = .1, y = .1, z = .1}, {x = .1, y = .1, z = .1}, {x = .1, y = .1, z = .1}, {x = .1, y = .1, z = .1}, {x = .1, y = .1, z = .1}, {x = .1, y = .1, z = .1}, {x = .1, y = .1, z = .1}, {x = .1, y = .1, z = .1} }, { {x = .1, y = .1, z = .1}, {x = .1, y = .1, z = .1}, {x = .1, y = .1, z = .1}, {x = .1, y = .1, z = .1}, {x = .1, y = .1, z = .1}, {x = .1, y = .1, z = .1}, {x = .1, y = .1, z = .1}, {x = .1, y = .1, z = .1} } }; unitAxisLength = {8, 8,6,6,5, 5,8, 8, 7,2,2} lineOfSight = {5, 8, 4, 4, 3, 3, 6, 6, 3, 3, 8} name = { "Battleship", "Battleship", "Destroyer", "Destroyer", "Cruiser", "Cruiser", "Aircraft carrier", "Aircraft carrier", "Submarine", "Jet", "Jet" } meshPath = { "battleship00.xml", "battleship00.xml", "destroyer00.xml", "destroyer01.xml", "cruiser00.xml", "cruiser01.xml", "aircraftCarrier00.xml", "aircraftCarrier01.xml", "submarine.xml", "jet00.xml", "jet01.xml" } pathPrefix = "Models/Units/" basePath = { PATH .. pathPrefix .. "Battleships/", PATH .. pathPrefix .. "Battleships/", PATH .. pathPrefix .. "Destroyers/", PATH .. pathPrefix .. "Destroyers/", PATH .. pathPrefix .. "Cruisers/", PATH .. pathPrefix .. "Cruisers/", PATH .. pathPrefix .. "Aircraft carriers/", PATH .. pathPrefix .. "Aircraft carriers/", PATH .. pathPrefix .. "Submarines/", PATH .. pathPrefix .. "Jets/", PATH .. pathPrefix .. "Jets/" };