#include "pathfinderTest.h" #include "pathfinder.h" #include namespace battleship{ using namespace std; void PathfinderTest::testFindPath(){ int size = 7; int w[size][size] = { {0, 2, 4, -1, -1, -1, -1}, {-1, 0, 1, 9, 13, -1, -1}, {-1, 2, 0, -1, 4, 5, -1}, {-1, -1, -1, 0, -1, -1, 1}, {1, -1, -1, 1, 0, -1, 3}, {-1, -1, -1, -1, 9, 0, 2}, {-1, -1, -1, -1, -1, -1, 0} }; int **weights = new int*[size]; for(int i = 0; i < size; i++){ weights[i] = new int[size]; for(int j = 0; j < size; j++) weights[i][j] = w[i][j]; } vector path = pathfinder->findPath(weights, size, 0, size - 1); CPPUNIT_ASSERT(path.size() == 6); int sumPathWeights = 0; for(int p : path) sumPathWeights += p; CPPUNIT_ASSERT(sumPathWeights == 9); } void PathfinderTest::setUp(){ pathfinder = Pathfinder::getSingleton(); } void PathfinderTest::tearDown(){ } }