#include "offerButton.h" #include "concreteGuiManager.h" #include "gameManager.h" #include "activeGameState.h" #include "player.h" #include #include namespace battleship{ using namespace std; using namespace vb01; using namespace vb01Gui; using namespace gameBase; OfferButton::OfferButton(Vector3 pos, Vector2 size, int plId, string name, int trigger, string imagePath) : Button(pos, size, name, GameManager::getSingleton()->getPath() + "Fonts/batang.ttf", trigger, true, imagePath), playerId(plId){} void OfferButton::onClick(){ ConcreteGuiManager *guiManager = ConcreteGuiManager::getSingleton(); vector textboxes = guiManager->getTextboxes(); } }