#pragma once #ifndef DEMO_JET_H #define DEMO_JET_H #include "jet.h" #include "player.h" namespace battleship { class DemoJet : public Jet { public: DemoJet(Player*, vb01::Vector3, int, bool = 1); void attack(Order); void update(); private: float length = 1; int damage = 250; }; } #endif