#include "defConfigs.h" namespace battleship{ namespace configData{ int calcSumStaticBinds(int id, bool calcPrev){ int numBinds = 0; if(calcPrev) for(int i = 0; i < id; i++) numBinds += numStaticBinds[i]; else numBinds = numStaticBinds[id]; return numBinds; } int calcSumConfBinds(int id, bool calcPrev){ int numBinds = 0; if(calcPrev) for(int i = 0; i < id; i++) numBinds += numConfBinds[i]; else numBinds = numConfBinds[id]; return numBinds; } int calcSumBinds(int id, bool calcPrev){ return calcSumStaticBinds(id, calcPrev) + calcSumConfBinds(id, calcPrev); } } }