#pragma once #ifndef CRUISER_H #define CRUISER_H #include "vessel.h" #include "player.h" namespace battleship { class Cruiser : public Vessel { public: Cruiser(Player*, vb01::Vector3, int); void launch(Order); private: bool canFire(); int guidedMissiles, reloadTime = 5000; s64 lastUpdateTime; }; } #endif