Size = {x = 100, y = 20} music = { loop = true, shuffle = false, delay = 2000, tracks = {'intro.ogg'} } MAIN_PLAYER_ID = 0 gui = { { guiType = GuiType.TEXT, name = '', text = 'Singleplayer', pos = {x = 20, y = 50, z = 0}, scale = .5, font = 'batang.ttf', fontFirstChar = 0, fontLastChar = 256, color = {x = 1, y = 1, z = 1, w = 1} }, { guiType = GuiType.TEXT, name = '', text = 'Player', pos = {x = 20, y = 100, z = 0}, scale = .2, font = 'batang.ttf', fontFirstChar = 0, fontLastChar = 256, color = {x = 1, y = 1, z = 1, w = 1} }, { guiType = GuiType.TEXT, name = '', text = 'Faction', pos = {x = 180, y = 100, z = 0}, scale = .2, font = 'batang.ttf', fontFirstChar = 0, fontLastChar = 256, color = {x = 1, y = 1, z = 1, w = 1} }, { guiType = GuiType.TEXT, name = '', text = 'Color', pos = {x = 460, y = 100, z = 0}, scale = .2, font = 'batang.ttf', fontFirstChar = 0, fontLastChar = 256, color = {x = 1, y = 1, z = 1, w = 1} }, { guiType = GuiType.TEXT, name = '', text = 'Team', pos = {x = 620, y = 100, z = 0}, scale = .2, font = 'batang.ttf', fontFirstChar = 0, fontLastChar = 256, color = {x = 1, y = 1, z = 1, w = 1} }, { pos = {x = 20, y = 310, z = 0}, size = Size, guiType = GuiType.LISTBOX, addPlayerGui = true, listboxType = ListboxType.MAPS, numMaxDisplay = 5 }, { pos = {x = 20, y = 460, z = 0}, size = Size, guiType = GuiType.BUTTON, buttonType = ButtonType.PLAY, name = 'Play', numDependencies = 4, dependencies = {{id = 5}} }, { pos = {x = 20 + Size.x + 10, y = 460, z = 0}, size = Size, guiType = GuiType.BUTTON, buttonType = ButtonType.BACK, name = 'Back', screen = 'mainMenu.lua' } }