Size = {x = 150, y = 40} res = graphics.resolution res = graphics.resolution overlaySize = {x = 600, y = 450} overlayPos = {x = .5 * (res.x - overlaySize.x), y = 100, z = 0} buttonSize = {x = 150, y = 40} buttonInitPos = {x = .5 * (res.x - buttonSize.x), y = 250, z = .1} music = { loop = true, shuffle = false, delay = 2000, tracks = {'intro.ogg'} } gui = { { guiType = GuiType.TEXT, name = '', text = 'Planet Fleet', pos = {x = 20, y = 50, z = 0}, scale = .75, font = 'batang.ttf', fontFirstChar = 0, fontLastChar = 256, color = {x = 0, y = 0, z = 1, w = 1} }, { pos = {x = 20, y = 100, z = 0}, size = Size, guiType = GuiType.BUTTON, name = 'Single player', buttonType = ButtonType.SINGLE_PLAYER, baseColor = {x = .6, y = .6, z = .6, w = 1}, hoveredOnColor = {x = .8, y = .8, z = .8, w = 1}, tooltip = { offset = {x = 100, y = -25, z = .1}, size = {x = 270, y = 20}, lines = { { entry = {text = 'Play with computer opponents'}, }, } } }, { pos = {x = 20, y = 160, z = 0}, size = Size, guiType = GuiType.BUTTON, name = 'Map editor', buttonType = ButtonType.MAP_EDITOR, tooltip = { offset = {x = 100, y = -25, z = .1}, size = {x = 340, y = 20}, lines = { {entry = {text = 'Create new maps or edit existing ones'}}, } } }, { pos = {x = 20, y = 220, z = 0}, size = Size, guiType = GuiType.BUTTON, name = 'Options', buttonType = ButtonType.OPTIONS, tooltip = { offset = {x = 100, y = -25, z = .1}, size = {x = 200, y = 20}, lines = { {entry = {text = 'Configure Planet Fleet'}}, } } }, { pos = {x = 20, y = 280, z = 0}, size = Size, guiType = GuiType.BUTTON, name = 'Exit', buttonType = ButtonType.EXIT, tooltip = { offset = {x = 100, y = -25, z = .1}, size = {x = 150, y = 20}, lines = { {entry = {text = 'Exit Planet Fleet'}}, } } } }