#ifndef STATE_TOGGLE_BUTTON_H #define STATE_TOGGLE_BUTTON_H #include "pfButtonBase.h" namespace battleship{ class StateToggleButton : public PfButtonBase{ public: StateToggleButton(vb01::Vector3, vb01::Vector2, std::string, int, std::string); void onClick(); private: void updateStateId(); void toggleImage(); int currStateId, x; }; } #endif