music = { loop = true, shuffle = false, delay = 2000, tracks = {'defeat.ogg'} } res = graphics.resolution overlaySize = {x = 600, y = 450} overlayPos = {x = .5 * (res.x - overlaySize.x), y = 100, z = .2} buttonSize = {x = 150, y = 40} buttonInitPos = {x = .5 * (res.x - buttonSize.x), y = 250, z = .3} gui = { { guiType = GuiType.TEXT, text = 'Defeat', name = 'D', pos = {x = overlayPos.x + 150, y = overlayPos.y + 75, z = .3}, scale = 1, font = 'batang.ttf', fontFirstChar = 0, fontLastChar = 256, color = {x = 1, y = 1, z = 1, w = 1} }, { guiType = GuiType.GUI_RECTANGLE, pos = overlayPos, size = overlaySize, color = {x = 0, y = 0, z = 0, w = 0.1} }, { pos = buttonInitPos, size = buttonSize, guiType = GuiType.BUTTON, name = 'Leave', buttonType = ButtonType.STATISTICS, trigger = -1 }, }