metadata = { lights = { {type = 3, color = {x = 0.900000, y = 0.900000, z = 0.900000}}, }, size = {x = 1000.000000, y = 12.000000, z = 1000.000000}, impassibleNodeValue = 65535, spawnPoints = { {x = 0.000000, y = 0.000000, z = 0.000000}, {x = 0.000000, y = 0.000000, z = 0.000000}, }, choosablePlayers = { { units = { --{id = UnitId.ACS_ROBO_ENGINEER, pos = {x = 0.000000, y = 12.000000, z = 0.000000}, rot = {w = 1.000000, x = 0.000000, y = 0.000000, z = 0.000000}}, --{id = UnitId.ACS_SUBMARINE, pos = {x = -30.000000, y = 12.000000, z = -150.000000}, rot = {w = 1.000000, x = 0.000000, y = 0.000000, z = 0.000000}}, --{id = UnitId.AINC_SUBMARINE, pos = {x = 0.000000, y = 12.000000, z = -150.000000}, rot = {w = 1.000000, x = 0.000000, y = 0.000000, z = 0.000000}}, --{id = UnitId.ER_SUBMARINE, pos = {x = 30.000000, y = 12.000000, z = -150.000000}, rot = {w = 1.000000, x = 0.000000, y = 0.000000, z = 0.000000}}, {id = UnitId.ACS_MISSILE_SUBMARINE, pos = {x = -30.000000, y = 12.000000, z = -50.000000}, rot = {w = 1.000000, x = 0.000000, y = 0.000000, z = 0.000000}}, --{id = UnitId.AINC_MISSILE_SUBMARINE, pos = {x = 0.000000, y = 12.000000, z = -50.000000}, rot = {w = 1.000000, x = 0.000000, y = 0.000000, z = 0.000000}}, --{id = UnitId.ER_MISSILE_SUBMARINE, pos = {x = 30.000000, y = 12.000000, z = -50.000000}, rot = {w = 1.000000, x = 0.000000, y = 0.000000, z = 0.000000}}, --{id = UnitId.ACS_ASSAULT_CRUISER, pos = {x = -30.000000, y = 12.000000, z = 50.000000}, rot = {w = 1.000000, x = 0.000000, y = 0.000000, z = 0.000000}}, --{id = UnitId.AINC_ASSAULT_CRUISER, pos = {x = 0.000000, y = 12.000000, z = 50.000000}, rot = {w = 1.000000, x = 0.000000, y = 0.000000, z = 0.000000}}, --{id = UnitId.ER_ASSAULT_CRUISER, pos = {x = 30.000000, y = 12.000000, z = 50.000000}, rot = {w = 1.000000, x = 0.000000, y = 0.000000, z = 0.000000}}, {id = UnitId.ACS_ANTI_SUB_CRUISER, pos = {x = -60.000000, y = 12.000000, z = 100.000000}, rot = {w = 1.000000, x = 0.000000, y = 0.000000, z = 0.000000}}, --{id = UnitId.AINC_ANTI_SUB_CRUISER, pos = {x = 0.000000, y = 12.000000, z = 100.000000}, rot = {w = 1.000000, x = 0.000000, y = 0.000000, z = 0.000000}}, --{id = UnitId.ER_ANTI_SUB_CRUISER, pos = {x = 60.000000, y = 12.000000, z = 100.000000}, rot = {w = 1.000000, x = 0.000000, y = 0.000000, z = 0.000000}}, --{id = UnitId.ACS_ICEBREAKER, pos = {x = -60.000000, y = 12.000000, z = 200.000000}, rot = {w = 1.000000, x = 0.000000, y = 0.000000, z = 0.000000}}, --{id = UnitId.AINC_ICEBREAKER, pos = {x = 0.000000, y = 12.000000, z = 200.000000}, rot = {w = 1.000000, x = 0.000000, y = 0.000000, z = 0.000000}}, --{id = UnitId.ER_ICEBREAKER, pos = {x = 60.000000, y = 12.000000, z = 200.000000}, rot = {w = 1.000000, x = 0.000000, y = 0.000000, z = 0.000000}}, --{id = UnitId.ACS_TRANSPORT, pos = {x = -60.000000, y = 12.000000, z = 300.000000}, rot = {w = 1.000000, x = 0.000000, y = 0.000000, z = 0.000000}}, --{id = UnitId.AINC_TRANSPORT, pos = {x = 0.000000, y = 12.000000, z = 300.000000}, rot = {w = 1.000000, x = 0.000000, y = 0.000000, z = 0.000000}}, --{id = UnitId.ER_TRANSPORT, pos = {x = 60.000000, y = 12.000000, z = 300.000000}, rot = {w = 1.000000, x = 0.000000, y = 0.000000, z = 0.000000}}, --{id = UnitId.ACS_ASSAULT_CRUISER, pos = {x = 90.000000, y = 12.000000, z = 400.000000}, rot = {w = 1.000000, x = 0.000000, y = 0.000000, z = 0.000000}}, --{id = UnitId.EMP_BOAT, pos = {x = 0.000000, y = 12.000000, z = 400.000000}, rot = {w = 1.000000, x = 0.000000, y = 0.000000, z = 0.000000}}, --{id = UnitId.FREEZER, pos = {x = 60.000000, y = 12.000000, z = 400.000000}, rot = {w = 1.000000, x = 0.000000, y = 0.000000, z = 0.000000}}, --{id = UnitId.ACS_NAVAL_FACTORY, pos = {x = -300.000000, y = 12.000000, z = 0.000000}, rot = {w = 1.000000, x = 0.000000, y = 0.000000, z = 0.000000}, buildStatus = 100}, --{id = UnitId.AINC_NAVAL_FACTORY, pos = {x = 0.000000, y = 12.000000, z = 0.000000}, rot = {w = 1.000000, x = 0.000000, y = 0.000000, z = 0.000000}, buildStatus = 100}, --{id = UnitId.ER_NAVAL_FACTORY, pos = {x = 300.000000, y = 12.000000, z = 0.000000}, rot = {w = 1.000000, x = 0.000000, y = 0.000000, z = 0.000000}, buildStatus = 100}, } }, { units = { {id = UnitId.ACS_ASSAULT_CRUISER, pos = {x = 400.000000, y = 12.000000, z = 100.000000}, rot = {w = 1.000000, x = 0.000000, y = 0.000000, z = 0.000000}}, } } }, civilianPlayer = { }, skybox = "TestSkybox", terrain = {model = "seaTest1.xml", albedo = "seaTest1.jpg"}, waterbodies = { {pos = {x = 0.000000, y = 12.000000, z = 0.000000}, size = {x = 1000.000000, y = 1000.000000}, albedo = "water.png"}, } }