metadata = { lights = { {type = 3, color = {x = 0.900000, y = 0.900000, z = 0.900000}}, }, size = {x = 444.000000, y = 49.563534, z = 444.000000}, impassibleNodeValue = 65535, spawnPoints = { {x = -170.000000, y = 0.000000, z = 140.000000}, {x = 120.000000, y = 0.000000, z = -160.000000}, --{x = 170.000000, y = 0.000000, z = 140.000000}, }, choosablePlayers = { { resourceDeposits = {}, units = { } }, { resourceDeposits = {}, units = { } }, --{resourceDeposits = {},units = {}}, }, civilianPlayer = { resourceDeposits = { {id = 0, pos = {x = -150.000000, y = 0.000000, z = 150.000000}, rot = {w = 1.000000, x = 0.000000, y = 0.000000, z = 0.000000}, initAmmount = 20000}, {id = 0, pos = {x = -150.000000, y = 0.000000, z = 130.000000}, rot = {w = 1.000000, x = 0.000000, y = 0.000000, z = 0.000000}, initAmmount = 20000}, {id = 0, pos = {x = -150.000000, y = 0.000000, z = 110.000000}, rot = {w = 1.000000, x = 0.000000, y = 0.000000, z = 0.000000}, initAmmount = 20000}, {id = 0, pos = {x = 150.000000, y = 0.000000, z = -150.000000}, rot = {w = 1.000000, x = 0.000000, y = 0.000000, z = 0.000000}, initAmmount = 20000}, {id = 0, pos = {x = 150.000000, y = 0.000000, z = -130.000000}, rot = {w = 1.000000, x = 0.000000, y = 0.000000, z = 0.000000}, initAmmount = 20000}, {id = 0, pos = {x = 150.000000, y = 0.000000, z = -110.000000}, rot = {w = 1.000000, x = 0.000000, y = 0.000000, z = 0.000000}, initAmmount = 20000}, }, }, skybox = "Skybox1", terrain = {model = "land.xml", albedo = "land.jpg"}, waterbodies = {} }