#ifndef MAP_EDITOR_BUTTON_H #define MAP_EDITOR_BUTTON_H #include #include "gameManager.h" namespace battleship{ class MapEditorButton : public vb01Gui::Button{ public: MapEditorButton(vb01::Vector3 pos, vb01::Vector2 size) : vb01Gui::Button(pos, size, "Map editor", GameManager::getSingleton()->getPath() + "Fonts/batang.ttf"){} void onClick(); private: }; } #endif