res = graphics.resolution Size = {x = 70, y = 70} margin = 10 sz = {x = Size.x - margin, y = Size.y - margin} gui = { { pos = {x = res.x - 3 * Size.x, y = res.y - 3 * Size.y, z = 0}, size = sz, guiType = GuiType.BUTTON, buttonType = ButtonType.BUILD, trigger = 76, }, { pos = {x = res.x - 2 * Size.x, y = res.y - 3 * Size.y, z = 0}, size = sz, guiType = GuiType.BUTTON, buttonType = ButtonType.BUILD, trigger = 78, }, { pos = {x = res.x - 1 * Size.x, y = res.y - 3 * Size.y, z = 0}, size = sz, guiType = GuiType.BUTTON, buttonType = ButtonType.BUILD, trigger = 77, }, { pos = {x = res.x - 3 * Size.x, y = res.y - 2 * Size.y, z = 0}, size = sz, guiType = GuiType.BUTTON, buttonType = ButtonType.BUILD, trigger = 84, }, { pos = {x = res.x - 2 * Size.x, y = res.y - 2 * Size.y, z = 0}, size = sz, guiType = GuiType.BUTTON, buttonType = ButtonType.BUILD, trigger = 68, }, { pos = {x = res.x - 1 * Size.x, y = res.y - 2 * Size.y, z = 0}, size = sz, guiType = GuiType.BUTTON, buttonType = ButtonType.BUILD, trigger = 70, }, }