Commit Graph
75 Commits
Author SHA1 Message Date
devZoGok e2d6a1ae69 implemented instant trading 2024-03-10 15:41:56 +02:00
devZoGok feef91c999 technology research button 2024-03-09 14:49:04 +02:00
devZoGok 74515d06e1 factories and engineers produce and build units by their specific buildable unit tables 2024-03-03 15:47:09 +02:00
devZoGok c9f62593db engineers can be issued hack orders 2024-02-17 12:44:18 +02:00
devZoGok 8def62a53c Added the Unit::State constructor argument 2024-02-17 11:21:01 +02:00
devZoGok bd39e8581f units can attack targets inspite of HOLD_FIRE when ordered exlicitly 2024-02-16 15:22:54 +02:00
devZoGok 2948be04ee corrected vehicle behaviour when acting on self assigned orders 2024-02-16 15:22:53 +02:00
devZoGok ef290ee880 automatically attacking hostle units 2024-02-16 15:22:53 +02:00
devZoGok 3780b47c2b expanded destroyed building reconstruction by AI
utility methods
2024-02-10 20:31:42 +02:00
devZoGok 2eebc95419 building and vehicle construction consumes refineds 2024-01-26 17:12:49 +02:00
devZoGok 1d559d34e3 implemented forts 2024-01-26 16:03:26 +02:00
devZoGok c8523351fa reiniting all game objects 2024-01-26 15:03:36 +02:00
devZoGok 5df85efc59 corrected factory id selection for unit training buttons
removed unneeded files
2024-01-26 11:30:44 +02:00
devZoGok ba7123db58 Game object Lua configs use individual unit tables 2024-01-25 17:15:09 +02:00
devZoGok 3cb6b494ce minor refactoring
corrected CPU player script
2024-01-24 15:39:51 +02:00
devZoGok 0876382850 cargo ships move between extractor and refinery 2024-01-24 14:54:34 +02:00
devZoGok b868cea8a1 added and edited cargo ship, extractor and refinery models 2024-01-24 14:54:34 +02:00
devZoGok 0a3a7ff2d9 implemented minimal range for launching cruise missiles 2024-01-22 17:17:59 +02:00
devZoGok dbbd06b16d factored out explosion behaviour 2024-01-22 11:15:46 +02:00
devZoGok a36648eabe launchable cruise missiles 2024-01-21 15:42:17 +02:00
devZoGok e1dde2c90f implemented weapons subsystem for units 2024-01-20 15:50:35 +02:00
devZoGok c8b263b84d different submarine units 2024-01-14 14:47:13 +02:00
devZoGok 51c9e32ac9 armor types 2024-01-14 11:39:55 +02:00
devZoGok 2776486a17 garrisonable units can now only garrison certain vehicles
implemented penalty when using inappropriate cell types for pathfinding
2024-01-13 20:38:28 +02:00
devZoGok 7aa579d313 different createable types of cruisers 2024-01-13 10:19:05 +02:00
devZoGok 86a0c7d24d incrementing player stats 2023-12-30 11:23:55 +02:00
devZoGok 0a4f9218e2 corrected destructors 2023-12-28 19:54:36 +02:00
devZoGok 24de3bb4b8 playing selection SFX and rendering unit stats only when selecting own units 2023-12-23 16:30:14 +02:00
devZoGok 94cb94aa57 CPU player AI to build and send a tank task force to the middle of the map 2023-12-21 18:46:42 +02:00
devZoGok 760b986b18 implemented point defense 2023-11-26 09:38:19 +02:00
devZoGok 29679a0e45 implemented playtesting unit creation via add-unit 2023-11-25 12:32:24 +02:00
devZoGok a572102fa0 factored out majority of ActiveGameState::issueOrder into Player::issueOrder 2023-11-11 14:44:12 +02:00
devZoGok be8c6f534f garrisoning bugfixes 2023-11-11 12:16:38 +02:00
devZoGok d996ffff3d removing attack order once the target unit is destroyed 2023-11-05 17:08:29 +02:00
devZoGok 464abc1c00 selecting units by left clicking 2023-11-05 16:28:33 +02:00
devZoGok acc5ad325b directional argument to orders 2023-10-29 16:06:28 +02:00
devZoGok 8e47df2597 implemented garrisoned unit ejection 2023-10-22 12:03:07 +03:00
devZoGok cdc60743ae implemented garrisoning 2023-10-21 15:57:56 +03:00
devZoGok 7d2dcc2fd4 implemented garrison slot rendering 2023-10-21 14:32:15 +03:00
devZoGok d32b98be3e destructible units 2023-10-15 16:00:47 +03:00
devZoGok f8328a540f implemented moving towards attack targets 2023-10-14 17:17:13 +03:00
devZoGok f0b44a50ac implemented majority of unit models in game 2023-10-14 12:00:36 +03:00
devZoGok b895a85378 implemented central Game class 2023-10-08 15:08:45 +03:00
devZoGok 1f82b1dfd9 factored out common Unit, Projectile and GameObjectFrame behaviour into GameObject classes 2023-10-01 17:20:56 +03:00
devZoGok 4dbb1ada11 added structure build status bar
fixed bug of not being able to hotkey-select a buildable structure
2023-09-24 12:12:46 +03:00
devZoGok 35996a0298 implemented paint selection of constructable buildings 2023-09-23 14:51:34 +03:00
devZoGok 21db6584e0 limiting pathfinding for units to their types of cells 2023-09-10 15:48:55 +03:00
devZoGok 045d3aac34 parsing terrain objects 2023-02-05 15:18:28 +02:00
devZoGok bdfda01d9f added missing files 2022-11-12 16:38:03 +02:00
devZoGok 5a91333ebd units broken into vehicles and structures 2022-11-05 18:02:00 +02:00