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devZoGok/PlanetFleet
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mirror of https://github.com/devZoGok/PlanetFleet.git synced 2026-08-27 19:27:40 +00:00
Code Issues Packages Projects Releases Wiki Activity
340 Commits 128 Branches 0 Tags
dbbd06b16d230fc13cfe43390feefd501effe67e
Commit Graph
14 Commits
Author SHA1 Message Date
devZoGok a36648eabe launchable cruise missiles 2024-01-21 15:42:17 +02:00
devZoGok c8b263b84d different submarine units 2024-01-14 14:47:13 +02:00
devZoGok 7aa579d313 different createable types of cruisers 2024-01-13 10:19:05 +02:00
devZoGok d526c189e0 fixed nonexistant engineer selection 2023-12-30 15:29:17 +02:00
devZoGok 24de3bb4b8 playing selection SFX and rendering unit stats only when selecting own units 2023-12-23 16:30:14 +02:00
devZoGok 20df6a10dd newly trained units move in front of their factories 2023-12-21 20:25:02 +02:00
devZoGok 94cb94aa57 CPU player AI to build and send a tank task force to the middle of the map 2023-12-21 18:46:42 +02:00
devZoGok 4e59cdcd75 implemented CPU player building a land factory 2023-12-16 17:26:12 +02:00
devZoGok eee806b3b8 simplified AI subsystem using sol usertypes 2023-12-10 16:19:48 +02:00
devZoGok 50ad223951 improved syncing of players between C++ and Lua 2023-12-09 12:29:15 +02:00
devZoGok bfa16ad8a2 behaviour tree implementation 2023-12-09 12:28:37 +02:00
devZoGok a3e40d7810 C++ - Lua player syncing refactoring 2023-12-09 12:27:31 +02:00
devZoGok 1bbf4dc40e key mapping to eject units 2023-12-09 12:21:18 +02:00
devZoGok 29679a0e45 implemented playtesting unit creation via add-unit 2023-11-25 12:32:24 +02:00
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