Commit Graph
57 Commits
Author SHA1 Message Date
devZoGok cf9ac6199e factored out GameObjectFrame
refactored GameObject/Unit- Factory class
2023-10-07 12:43:08 +03:00
devZoGok 18428aec58 implemented underwater unit submerging while pathfinding 2023-09-09 14:42:59 +03:00
devZoGok 63c0acf613 implemented simple pathfinding 2023-09-03 10:39:42 +03:00
devZoGok 13f6a233df binary search implementation 2023-09-03 09:55:23 +03:00
devZoGok 4e5c539519 refactored Djikstra's algorithm's implementation to use map cells 2023-09-03 09:55:23 +03:00
devZoGok 9ca9bf8e09 corrected map exporting and reading bugs 2023-09-03 09:55:21 +03:00
devZoGok 6011fb7aa7 updated sol invocations 2023-09-03 09:39:23 +03:00
devZoGok f228297b8a water cell detection
code refactoring
2023-09-03 09:22:54 +03:00
devZoGok 16250f2920 implemented cell debug rendering 2023-09-03 09:22:54 +03:00
devZoGok 0a1729fd3f corrected map exporting and reading bugs 2023-09-03 09:22:52 +03:00
devZoGok 80dc5503be removed TerrainObject struct 2023-09-03 09:22:05 +03:00
devZoGok 8216c781c2 updated sol state invocations 2023-09-03 09:05:06 +03:00
devZoGok 06e1ec54aa updated lua invocations using sol3 2023-08-19 10:23:00 +03:00
devZoGok 842b1ecdc6 corrected default texture sourcing 2023-08-15 15:49:32 +03:00
devZoGok fea4d75d08 refactoring for the improved Quad class 2023-01-19 20:36:22 +02:00
devZoGok 6a96bafdb7 implemented unit factory
improved map loading
2023-01-13 19:52:00 +02:00
devZoGok 3542b3e4b8 selectable terrain objects in the map editor 2023-01-06 08:36:26 +02:00
devZoGok dd1643eafa player updating moved to the Map class
removed unused methods
2023-01-03 09:49:28 +02:00
devZoGok 19f16da9ed generated landmass plane 2022-12-29 11:42:19 +02:00
devZoGok 5ced090684 refactoring 2022-10-31 12:35:15 +02:00
devZoGok 7473e2d8f1 bugfixes in sub pathfinding, water body node generation and seabed
calculation
2022-10-29 16:33:47 +03:00
devZoGok b625510cdf fixed bug of allowing units to move between land and water masses
vector coord bugfixes
2022-10-09 17:36:51 +03:00
devZoGok 081ddb2765 cell size factored into the Map class
fixed bug in Map::isPointWithinTerrainObject()
2022-10-09 15:41:30 +03:00
devZoGok b6f1ec0dbc quick fix 2022-10-08 18:35:14 +03:00
devZoGok da6a8b95f5 fixed script data extraction bugs 2022-10-08 16:59:39 +03:00
devZoGok 0a650fc76f abstracted landmass and bodies of water into TerrainObject structs 2022-10-02 13:04:31 +03:00
devZoGok a0950f8d09 Python script that creates Lua map scripts 2022-09-24 17:24:24 +03:00
devZoGok 678923390b updated Lua script data extraction invocations 2022-09-24 09:43:08 +03:00
devZoGok 246960d419 quick bugfix 2022-09-18 13:34:29 +03:00
devZoGok f2518040cf submerging starts at a point detected by a raycast 2022-09-18 13:15:37 +03:00
devZoGok 8b5c492ff2 corrected unit navigation
minor refactoring
2022-09-18 10:27:26 +03:00
devZoGok 5ac2f28479 pathfinding uses local bodies of water for naval units 2022-09-17 21:31:55 +03:00
devZoGok 11afaa32d3 first submarine submerging iteration 2022-09-16 22:22:25 +03:00
devZoGok 723994652f corrected impassible node calculation 2022-09-11 11:25:26 +03:00
devZoGok 838ae2832f method factored out 2022-09-11 09:59:19 +03:00
devZoGok 9cd87637b0 Fixed pathfinding when directing ships to move on land
Some bugfixes
2022-09-10 17:29:10 +03:00
devZoGok b5173ca8e0 simplified pathfinding
fixed map node calculation bugs
2022-09-04 15:56:17 +03:00
devZoGok e33919160f Units move using the new pathfinding system
Minor refactoring
2022-08-27 19:22:13 +03:00
devZoGok 5d4803b083 Water body and general refactoring
Begining of pathfinding implementation
2022-08-27 11:42:02 +03:00
devZoGok be1644994b map refactoring 2022-08-20 10:16:38 +03:00
devZoGok 72cbdd1ad8 refactored order addition 2022-08-13 17:11:27 +03:00
devZoGok f5a3b162f3 weights generation first commit 2022-08-13 15:43:33 +03:00
devZoGok a4da044b10 beginning of pathfinding implementation 2022-07-26 09:33:07 +03:00
devZoGok 99a65a8d0c Merge branch 'demo' into pathfinding 2022-07-25 11:45:34 +03:00
devZoGok 41aa789b1e using base path value from Lua script 2022-07-25 11:44:19 +03:00
devZoGok 351b93e01d generating map cells 2022-07-25 09:37:40 +03:00
devZoGok 67714fd96f loading maps using configuration files 2022-07-03 16:02:47 +03:00
devZoGok cbf3d41e01 minor bugfixes 2022-06-24 17:23:03 +03:00
devZoGok 355de2ccb2 screen to space position transformation 2022-01-06 10:55:03 +02:00
devZoGok 57ee6591fe updated texture constructor calls 2021-12-04 17:47:16 +02:00