Commit Graph
21 Commits
Author SHA1 Message Date
devZoGok c5f8fefaa9 implemented carriers 2024-01-24 18:49:36 +02:00
devZoGok ceba728438 implemented 2 different types of transport ships 2024-01-24 15:35:08 +02:00
devZoGok 1c680aebf2 added bars for extractors/deposits and cargo ships 2024-01-24 14:54:34 +02:00
devZoGok b868cea8a1 added and edited cargo ship, extractor and refinery models 2024-01-24 14:54:34 +02:00
devZoGok dff192a07a corrected missile submarine SFX 2024-01-23 08:52:56 +02:00
devZoGok 0a3a7ff2d9 implemented minimal range for launching cruise missiles 2024-01-22 17:17:59 +02:00
devZoGok dbbd06b16d factored out explosion behaviour 2024-01-22 11:15:46 +02:00
devZoGok 43c843982a cruise missiles detonate on impact 2024-01-21 17:11:49 +02:00
devZoGok a36648eabe launchable cruise missiles 2024-01-21 15:42:17 +02:00
devZoGok e1dde2c90f implemented weapons subsystem for units 2024-01-20 15:50:35 +02:00
devZoGok a956e754bf Projectiles detonate on raycast collision with unit hitboxes 2024-01-17 20:30:16 +02:00
devZoGok c8b263b84d different submarine units 2024-01-14 14:47:13 +02:00
devZoGok 51c9e32ac9 armor types 2024-01-14 11:39:55 +02:00
devZoGok 6fd9f24808 laser SFX 2024-01-14 11:10:51 +02:00
devZoGok 7aa579d313 different createable types of cruisers 2024-01-13 10:19:05 +02:00
devZoGok 4e59cdcd75 implemented CPU player building a land factory 2023-12-16 17:26:12 +02:00
devZoGok 66f259162d new unit SFXs 2023-12-06 20:41:17 +02:00
devZoGok ed932b7ac9 Point defenses fire at targets within range 2023-11-26 10:54:06 +02:00
devZoGok 760b986b18 implemented point defense 2023-11-26 09:38:19 +02:00
devZoGok 6a2b9d8fe8 trainable units 2023-11-26 08:21:13 +02:00
devZoGok 29679a0e45 implemented playtesting unit creation via add-unit 2023-11-25 12:32:24 +02:00