Commit Graph
21 Commits
Author SHA1 Message Date
devZoGok b5173ca8e0 simplified pathfinding
fixed map node calculation bugs
2022-09-04 15:56:17 +03:00
devZoGok e33919160f Units move using the new pathfinding system
Minor refactoring
2022-08-27 19:22:13 +03:00
devZoGok 5d4803b083 Water body and general refactoring
Begining of pathfinding implementation
2022-08-27 11:42:02 +03:00
devZoGok 2744f2ef15 Refactored Unit data assignments 2022-08-20 12:38:54 +03:00
devZoGok be1644994b map refactoring 2022-08-20 10:16:38 +03:00
devZoGok 72cbdd1ad8 refactored order addition 2022-08-13 17:11:27 +03:00
devZoGok 41aa789b1e using base path value from Lua script 2022-07-25 11:44:19 +03:00
devZoGok 12d66acc9a removed commented code 2022-01-13 20:21:42 +02:00
devZoGok 74537a5ee9 patrol order execution 2022-01-12 20:23:48 +02:00
devZoGok 5d465a9ad7 refactored attacking for vessels, some bugfixes 2022-01-07 09:15:33 +02:00
devZoGok d91973e4ef fixed unit deselection 2022-01-06 12:22:38 +02:00
devZoGok 709abe4577 refactored orders line rendering 2022-01-05 15:27:43 +02:00
devZoGok 5c3c665986 added unit hp bars 2021-12-16 22:00:38 +02:00
devZoGok aaf026c8a4 improved unit creation 2021-12-11 19:08:25 +02:00
devZoGok 16e96b3609 bindings reading, app state retrieval and mappings improvements 2021-12-07 21:09:33 +02:00
devZoGok 57ee6591fe updated texture constructor calls 2021-12-04 17:47:16 +02:00
devZoGok 14bf591a27 changed namespace 2021-11-01 11:49:56 +02:00
devZoGok 3b9961c8a6 runnable build 2021-10-31 15:26:45 +02:00
devZoGok b18b2fe9a8 removed many Irrlicht references 2021-10-31 15:13:47 +02:00
devZoGok 179f4c28ac factored out a state manager
using GameManager via a singleton
2021-10-30 08:09:30 +03:00
devZoGok 7f8824cb29 decapitalized files 2021-10-27 21:37:09 +03:00