devZoGok
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e33919160f
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Units move using the new pathfinding system
Minor refactoring
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2022-08-27 19:22:13 +03:00 |
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devZoGok
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5d4803b083
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Water body and general refactoring
Begining of pathfinding implementation
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2022-08-27 11:42:02 +03:00 |
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devZoGok
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2744f2ef15
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Refactored Unit data assignments
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2022-08-20 12:38:54 +03:00 |
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devZoGok
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be1644994b
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map refactoring
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2022-08-20 10:16:38 +03:00 |
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devZoGok
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72cbdd1ad8
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refactored order addition
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2022-08-13 17:11:27 +03:00 |
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devZoGok
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f5a3b162f3
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weights generation first commit
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2022-08-13 15:43:33 +03:00 |
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devZoGok
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0c3be67065
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replaced unreachable node weight constant
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2022-08-13 12:37:55 +03:00 |
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devZoGok
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ce36d9a00c
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implemented Djikstra algorithm
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2022-08-06 17:59:44 +03:00 |
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devZoGok
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a4da044b10
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beginning of pathfinding implementation
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2022-07-26 09:33:07 +03:00 |
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devZoGok
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99a65a8d0c
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Merge branch 'demo' into pathfinding
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2022-07-25 11:45:34 +03:00 |
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devZoGok
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41aa789b1e
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using base path value from Lua script
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2022-07-25 11:44:19 +03:00 |
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devZoGok
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8d4d98cba2
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added Bash build script
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2022-07-25 10:34:51 +03:00 |
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devZoGok
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351b93e01d
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generating map cells
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2022-07-25 09:37:40 +03:00 |
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devZoGok
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34a03100e7
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Merge branch 'demo' into map-refactoring
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2022-07-20 15:58:24 +03:00 |
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devZoGok
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0c68d7462b
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Merge branch 'develop' into map-refactoring
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2022-07-20 15:57:19 +03:00 |
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devZoGok
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d88b127ea3
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Merge branch 'develop' into demo
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2022-07-20 15:57:06 +03:00 |
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devZoGok
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92a4fe6992
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included possible test building
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2022-07-20 15:56:23 +03:00 |
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devZoGok
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67714fd96f
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loading maps using configuration files
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2022-07-03 16:02:47 +03:00 |
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devZoGok
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997892abf8
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script correction
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2022-07-03 09:37:14 +03:00 |
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devZoGok
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f8e587fda7
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loading unit models when atteching InGameAppState
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2022-07-03 09:25:34 +03:00 |
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devZoGok
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2c589c3525
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minor fixes
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2022-07-02 17:31:34 +03:00 |
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devZoGok
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4bbfc8129e
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listing folders in Maps directory
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2022-06-24 18:06:44 +03:00 |
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devZoGok
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cbf3d41e01
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minor bugfixes
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2022-06-24 17:23:03 +03:00 |
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devZoGok
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2ab8b583e2
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reading input mappings via Lua, related refactoring
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2022-02-04 20:58:11 +02:00 |
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devZoGok
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caab51fc69
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implemented Lua manager and unit data manager
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2022-01-25 19:40:37 +02:00 |
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devZoGok
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12d66acc9a
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removed commented code
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2022-01-13 20:21:42 +02:00 |
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devZoGok
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74537a5ee9
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patrol order execution
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2022-01-12 20:23:48 +02:00 |
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devZoGok
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5d465a9ad7
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refactored attacking for vessels, some bugfixes
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2022-01-07 09:15:33 +02:00 |
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devZoGok
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d91973e4ef
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fixed unit deselection
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2022-01-06 12:22:38 +02:00 |
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devZoGok
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355de2ccb2
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screen to space position transformation
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2022-01-06 10:55:03 +02:00 |
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devZoGok
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709abe4577
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refactored orders line rendering
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2022-01-05 15:27:43 +02:00 |
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devZoGok
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2ff3b948fc
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using new GUI element constructors
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2022-01-04 21:21:24 +02:00 |
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devZoGok
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6ac8967aff
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removed submodule
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2022-01-03 15:39:23 +02:00 |
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devZoGok
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ef9c886a36
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vb01 is now a direct dependency of the game
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2022-01-03 15:14:33 +02:00 |
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devZoGok
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931ac4093b
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improved listbox handling
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2021-12-24 10:09:21 +02:00 |
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devZoGok
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38a347e721
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listbox scrolling by mouse drag
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2021-12-24 09:48:12 +02:00 |
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devZoGok
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cf7a45f063
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improved textbox handling
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2021-12-22 21:53:02 +02:00 |
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devZoGok
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73c46439ec
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slider handling
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2021-12-22 19:33:28 +02:00 |
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devZoGok
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35737d5c1d
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using updated checkbox
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2021-12-22 19:32:27 +02:00 |
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devZoGok
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547a3b55a0
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refactored typing
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2021-12-19 15:00:49 +02:00 |
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devZoGok
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5c3c665986
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added unit hp bars
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2021-12-16 22:00:38 +02:00 |
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devZoGok
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fd83519b95
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rendering selection box
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2021-12-11 21:43:05 +02:00 |
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devZoGok
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aaf026c8a4
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improved unit creation
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2021-12-11 19:08:25 +02:00 |
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devZoGok
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7cbd1b3880
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improved console command logic
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2021-12-11 08:24:30 +02:00 |
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devZoGok
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366df7c343
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updated input options schema
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2021-12-08 20:13:02 +02:00 |
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devZoGok
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16e96b3609
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bindings reading, app state retrieval and mappings improvements
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2021-12-07 21:09:33 +02:00 |
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devZoGok
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163ba94943
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restructured dependencies
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2021-12-04 17:53:23 +02:00 |
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devZoGok
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57ee6591fe
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updated texture constructor calls
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2021-12-04 17:47:16 +02:00 |
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devZoGok
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6a399c2470
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updated materials to use the new shader system
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2021-11-10 20:17:31 +02:00 |
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devZoGok
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84cd930911
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tweaked plane angle
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2021-11-04 21:39:46 +02:00 |
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