devZoGok
|
9fabc77107
|
refactored setting window resolution upon start up
|
2022-10-30 10:43:22 +02:00 |
|
devZoGok
|
41aa789b1e
|
using base path value from Lua script
|
2022-07-25 11:44:19 +03:00 |
|
devZoGok
|
2ab8b583e2
|
reading input mappings via Lua, related refactoring
|
2022-02-04 20:58:11 +02:00 |
|
devZoGok
|
16e96b3609
|
bindings reading, app state retrieval and mappings improvements
|
2021-12-07 21:09:33 +02:00 |
|
devZoGok
|
306283a4d4
|
setting GameManager dimensions
|
2021-11-01 20:48:31 +02:00 |
|
devZoGok
|
14bf591a27
|
changed namespace
|
2021-11-01 11:49:56 +02:00 |
|
devZoGok
|
54a5edf7c8
|
fixed recursion bug
|
2021-11-01 10:38:36 +02:00 |
|
devZoGok
|
3b9961c8a6
|
runnable build
|
2021-10-31 15:26:45 +02:00 |
|
devZoGok
|
b18b2fe9a8
|
removed many Irrlicht references
|
2021-10-31 15:13:47 +02:00 |
|
devZoGok
|
179f4c28ac
|
factored out a state manager
using GameManager via a singleton
|
2021-10-30 08:09:30 +03:00 |
|
devZoGok
|
7f8824cb29
|
decapitalized files
|
2021-10-27 21:37:09 +03:00 |
|