devZoGok
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c53eb2a022
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updated unit stats
configurable cruise missile stats
bugfix for incorrect projectile collision with the surface
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2026-05-13 19:06:02 +03:00 |
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devZoGok
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0770d64784
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removing projectiles if they go out of map bounds
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2026-02-01 10:26:54 +02:00 |
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devZoGok
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1d0bf8d349
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using GameObject class as an order target
Destructable made a member of GameObject
cruise missiles can be shot down
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2025-12-04 15:03:35 +02:00 |
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devZoGok
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fbe1be2b93
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missiles can now be attacked
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2025-11-29 20:36:20 +02:00 |
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devZoGok
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4fa5d73c1b
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using the Destructable class as part of units' and projectiles' inheritance structure
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2025-11-29 15:57:27 +02:00 |
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devZoGok
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6898fdf935
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using an epsilon value
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2025-06-02 18:19:18 +03:00 |
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devZoGok
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692c917296
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fixed ability to fire cruise missiles
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2025-05-31 20:14:48 +03:00 |
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devZoGok
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3f9c385728
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artillery pieces firing missiles
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2025-05-31 19:37:31 +03:00 |
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devZoGok
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94ee446741
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implemented shells
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2025-05-14 19:34:01 +03:00 |
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devZoGok
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a7718cb9e1
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corrected unit removal
dropping the SUPPLY order if there are no extractors
addded optional exact destination pos to shortest paths
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2024-01-24 14:54:34 +02:00 |
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devZoGok
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0a3a7ff2d9
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implemented minimal range for launching cruise missiles
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2024-01-22 17:17:59 +02:00 |
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devZoGok
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dbbd06b16d
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factored out explosion behaviour
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2024-01-22 11:15:46 +02:00 |
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devZoGok
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f843d211da
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cleaned up method
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2024-01-21 17:18:44 +02:00 |
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devZoGok
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43c843982a
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cruise missiles detonate on impact
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2024-01-21 17:11:49 +02:00 |
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devZoGok
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4c512574ad
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corrected cruise missile descencion
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2024-01-21 16:21:32 +02:00 |
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devZoGok
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a36648eabe
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launchable cruise missiles
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2024-01-21 15:42:17 +02:00 |
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