devZoGok
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f86edaf3c0
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bugfix for adding units to every player from map scripts
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2023-12-30 12:19:45 +02:00 |
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devZoGok
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94cb94aa57
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CPU player AI to build and send a tank task force to the middle of the map
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2023-12-21 18:46:42 +02:00 |
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devZoGok
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4e59cdcd75
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implemented CPU player building a land factory
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2023-12-16 17:26:12 +02:00 |
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devZoGok
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a408a40090
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updated model files
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2023-12-07 20:47:25 +02:00 |
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devZoGok
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29679a0e45
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implemented playtesting unit creation via add-unit
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2023-11-25 12:32:24 +02:00 |
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devZoGok
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9053b73a87
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corrected map exporting and loading
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2023-10-08 15:21:38 +03:00 |
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devZoGok
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b895a85378
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implemented central Game class
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2023-10-08 15:08:45 +03:00 |
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devZoGok
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8e31a1de2a
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added maps
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2023-09-28 19:38:37 +03:00 |
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devZoGok
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63c0acf613
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implemented simple pathfinding
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2023-09-03 10:39:42 +03:00 |
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devZoGok
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6a96bafdb7
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implemented unit factory
improved map loading
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2023-01-13 19:52:00 +02:00 |
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devZoGok
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30529db338
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moved map to another folder
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2022-10-29 18:04:43 +03:00 |
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devZoGok
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b625510cdf
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fixed bug of allowing units to move between land and water masses
vector coord bugfixes
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2022-10-09 17:36:51 +03:00 |
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devZoGok
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7845c1cfee
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fixed cell position calculation bugs
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2022-10-09 16:53:57 +03:00 |
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devZoGok
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36b7ac1398
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minor refactoring
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2022-10-08 17:04:52 +03:00 |
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devZoGok
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2fd6236604
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minor refactoring
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2022-10-02 10:00:12 +03:00 |
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devZoGok
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96a1b5cfd7
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added missing files
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2022-10-01 19:06:26 +03:00 |
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devZoGok
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2989f33c4c
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added cell position calculation
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2022-09-25 15:29:49 +03:00 |
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devZoGok
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356bdc7f39
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added map cell weights calculation
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2022-09-25 11:31:39 +03:00 |
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devZoGok
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a0950f8d09
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Python script that creates Lua map scripts
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2022-09-24 17:24:24 +03:00 |
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devZoGok
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ec3fe87f5c
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added missing files
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2022-09-24 11:05:35 +03:00 |
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devZoGok
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5ac2f28479
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pathfinding uses local bodies of water for naval units
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2022-09-17 21:31:55 +03:00 |
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devZoGok
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bb6963cdb0
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added missing files for testing
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2022-09-10 19:01:00 +03:00 |
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devZoGok
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67714fd96f
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loading maps using configuration files
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2022-07-03 16:02:47 +03:00 |
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