diff --git a/.gitmodules b/.gitmodules index 8cde8da..a4ac710 100644 --- a/.gitmodules +++ b/.gitmodules @@ -1,6 +1,3 @@ -[submodule "external/SFML"] - path = external/SFML - url = https://github.com/SFML/SFML [submodule "gameBase2"] path = external/gameBase url = https://github.com/devZoGok/gameBase diff --git a/README.md b/README.md index 21cdadc..c7e74fa 100644 --- a/README.md +++ b/README.md @@ -14,7 +14,7 @@ - `git clone ` - `cd Battteship` - `git submodule update --init --recursive` -- `cmake -S . -B -G ` +- `cmake -S . -B [-G ] -DSFML_BUILD_GRAPHICS=0` - open `build\ALL_BUILD.vcxproj` - build the solution (in case of the fatal error C1128, use, for example, the `RelWithDebInfo` build configuration) - copy and paste `battleship.exe` into `` diff --git a/external/SFML b/external/SFML deleted file mode 160000 index dd14d7c..0000000 --- a/external/SFML +++ /dev/null @@ -1 +0,0 @@ -Subproject commit dd14d7c57fa4df91c90a744753b5135b8db0cd5a diff --git a/external/gameBase b/external/gameBase index 251889d..0002879 160000 --- a/external/gameBase +++ b/external/gameBase @@ -1 +1 @@ -Subproject commit 251889df682fe233b8b0baff97f2b7b1652bb0c4 +Subproject commit 0002879d41eaa41e6f0a773e9d08f9fa96e057d4