factored out unit frame handling

This commit is contained in:
devZoGok
2023-01-03 15:54:26 +02:00
parent 64218bc82a
commit eeefa41f41
7 changed files with 198 additions and 127 deletions
+3
View File
@@ -4,6 +4,7 @@
#include "guiAppState.h"
#include "defConfigs.h"
#include "cameraController.h"
#include "player.h"
#include "map.h"
#include "mesh.h"
#include "util.h"
@@ -29,6 +30,8 @@ namespace battleship{
map = Map::getSingleton();
map->load(name, true);
map->addPlayer(new Player(0, 0, 0));
generatePlane(size);
prepareGui();