factored out explosion behaviour

This commit is contained in:
devZoGok
2024-01-22 11:15:46 +02:00
parent f843d211da
commit dbbd06b16d
8 changed files with 77 additions and 85 deletions
@@ -6,8 +6,9 @@ projectiles = {
ProjectileClass.TORPEDO,
},
speed = {.5, .06},
explosion = {{damage = 100, radius = 20}, {damage = 20, radius = 3}},
rayLength = {1.25, .75},
damage = {450, 300},
directHitDamage = {450, 300},
name = {
"Cruise missile",
"Torpedo"