laser VFX

This commit is contained in:
devZoGok
2024-06-16 16:45:43 +03:00
parent d3c5c0a15b
commit c9243f1bd5
6 changed files with 98 additions and 23 deletions
+1
View File
@@ -104,6 +104,7 @@ namespace battleship{
vb01::s64 lastFireTime = 0;
Unit *unit = nullptr;
FxManager::Fx *fireFx = nullptr, *hitFx = nullptr;
static std::string LASER_FLAG;
void initProjectileData(sol::table);
FxManager::Fx* initFx(sol::table, std::string);