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https://github.com/devZoGok/PlanetFleet.git
synced 2026-08-26 19:43:29 +00:00
factored out options screen GUI elements using the new GUI subsystem
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#include "tabButton.h"
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#include "concreteGuiManager.h"
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#include "gameManager.h"
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namespace battleship{
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using namespace std;
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using namespace vb01;
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using namespace vb01Gui;
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TabButton::TabButton(Vector2 pos, Vector2 size, string name, string screenScript) : Button(pos, size, name, GameManager::getSingleton()->getPath() + "Fonts/batang.ttf", -1, true) {
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this->screenScript = screenScript;
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}
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void TabButton::onClick() {
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ConcreteGuiManager *guiManager = ConcreteGuiManager::getSingleton();
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guiManager->removeAllButtons(vector<Button*>{this});
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guiManager->removeAllListboxes();
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guiManager->removeAllCheckboxes();
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guiManager->removeAllSliders();
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guiManager->removeAllTextboxes();
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guiManager->readLuaScreenScript(screenScript);
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guiManager->removeButton(this);
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}
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}
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