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directional argument to orders
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@@ -17,6 +17,9 @@ namespace battleship{
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using namespace configData;
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void GameObject::update(){
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leftVec = model->getGlobalAxis(0);
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upVec = model->getGlobalAxis(1);
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dirVec = model->getGlobalAxis(2);
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}
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void GameObject::placeAt(Vector3 p) {
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