Added the Unit::State constructor argument

This commit is contained in:
devZoGok
2024-02-17 11:21:01 +02:00
parent 56ba61e056
commit 8def62a53c
19 changed files with 26 additions and 26 deletions
+1 -1
View File
@@ -3,7 +3,7 @@
namespace battleship{
using namespace vb01;
PointDefense::PointDefense(Player *player, int id, Vector3 pos, Quaternion rot, int buildStatus) : Structure(player, id, pos, rot, buildStatus){
PointDefense::PointDefense(Player *player, int id, Vector3 pos, Quaternion rot, int buildStatus, Unit::State state) : Structure(player, id, pos, rot, buildStatus, state){
turretDir = dirVec;
}