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https://github.com/devZoGok/PlanetFleet.git
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tweaked plane angle
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@@ -47,7 +47,7 @@ namespace battleship{
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Node *water = new Node();
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water->attachMesh(quad);
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root->getRootNode()->attachChild(water);
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water->setOrientation(Quaternion(-1.37, Vector3::VEC_I));
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water->setOrientation(Quaternion(-1.57, Vector3::VEC_I));
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Camera *cam = root->getCamera();
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cam->setPosition(Vector3(1, 1, 1) * 10);
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