reimplemented certain paused game state buttons using the new GUI subsystem

This commit is contained in:
devZoGok
2023-07-02 11:31:06 +03:00
parent 01f56eca5e
commit 69825df572
10 changed files with 179 additions and 76 deletions
+15
View File
@@ -0,0 +1,15 @@
#ifndef MAIN_MENU_BUTTON_H
#define MAIN_MENU_BUTTON_H
#include <button.h>
namespace battleship{
class MainMenuButton : public vb01Gui::Button{
public:
MainMenuButton(vb01::Vector2, vb01::Vector2, std::string);
void onClick();
private:
};
}
#endif