corrected factory id selection for unit training buttons

removed unneeded files
This commit is contained in:
devZoGok
2024-01-26 11:30:44 +02:00
parent ba7123db58
commit 5df85efc59
4 changed files with 6 additions and 7 deletions
+1 -1
View File
@@ -18,7 +18,7 @@ namespace battleship{
void TrainButton::onClick(){
ActiveGameState *activeState = (ActiveGameState*)(GameManager::getSingleton()->getStateManager()->getAppStateByType((int)AppStateType::ACTIVE_STATE));
Player *player = activeState->getPlayer();
UnitClass facClass = (UnitClass)generateView()["units"]["unitClass"][factoryId + 1];
UnitClass facClass = (UnitClass)generateView()["units"][factoryId + 1]["unitClass"];
vector<Unit*> factories = player->getSelectedUnitsByClass(facClass);
for(Unit *fac : factories)