mirror of
https://github.com/devZoGok/PlanetFleet.git
synced 2026-08-26 19:43:29 +00:00
using a civilian player
This commit is contained in:
+2
-2
@@ -337,7 +337,7 @@ namespace battleship{
|
||||
|
||||
void ActiveGameState::updateGameObjHoveredOn(){
|
||||
vector<GameObject*> gameObjs;
|
||||
vector<Player*> players = Game::getSingleton()->getPlayers();
|
||||
vector<Player*> players = Game::getSingleton()->getPlayers(true);
|
||||
|
||||
for(Player *pl : players){
|
||||
vector<ResourceDeposit*> resDeps = pl->getResourceDeposits();
|
||||
@@ -482,7 +482,7 @@ namespace battleship{
|
||||
|
||||
vector<Unit*> units;
|
||||
|
||||
for (Player *p : Game::getSingleton()->getPlayers())
|
||||
for (Player *p : Game::getSingleton()->getPlayers(true))
|
||||
for (Unit *u : p->getUnits())
|
||||
units.push_back(u);
|
||||
|
||||
|
||||
Reference in New Issue
Block a user