using the Destructable class as part of units' and projectiles' inheritance structure

This commit is contained in:
devZoGok
2025-11-29 15:57:27 +02:00
parent 786d0c706d
commit 4fa5d73c1b
15 changed files with 178 additions and 130 deletions
+2 -1
View File
@@ -2,9 +2,10 @@
#define MISSILE_H
#include "projectile.h"
#include "destructable.h"
namespace battleship{
class Missile : public Projectile{
class Missile : public Projectile, Destructable{
public:
Missile(Unit*, int, vb01::Vector3, vb01::Vector3, vb01::Quaternion);
~Missile(){}