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using 3D positions for GUI elements
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@@ -8,7 +8,7 @@ namespace battleship{
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using namespace vb01;
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using namespace vb01Gui;
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TradingScreenButton::TradingScreenButton(Vector2 pos, Vector2 size, int plId, string gs, string name, int trigger, string imagePath) : ActiveStateButton(pos, size, gs, name, trigger, imagePath), playerId(plId){}
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TradingScreenButton::TradingScreenButton(Vector3 pos, Vector2 size, int plId, string gs, string name, int trigger, string imagePath) : ActiveStateButton(pos, size, gs, name, trigger, imagePath), playerId(plId){}
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//TODO add method to get buttons by name
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void TradingScreenButton::onClick(){
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