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using 3D positions for GUI elements
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@@ -7,7 +7,7 @@ using namespace vb01;
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using namespace std;
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namespace battleship{
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OptionsButton::OptionsButton(Vector2 pos, Vector2 size, string name, bool separate) : Button(pos, size, name, GameManager::getSingleton()->getPath() + "Fonts/batang.ttf", -1, separate) {}
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OptionsButton::OptionsButton(Vector3 pos, Vector2 size, string name, bool separate) : Button(pos, size, name, GameManager::getSingleton()->getPath() + "Fonts/batang.ttf", -1, separate) {}
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void OptionsButton::onClick() {
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ConcreteGuiManager::getSingleton()->readLuaScreenScript("options.lua");
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