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using 3D positions for GUI elements
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-1
@@ -6,7 +6,7 @@
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namespace battleship{
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class GameObjectListbox : public vb01Gui::Listbox{
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public:
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GameObjectListbox(bool, vb01::Vector2, vb01::Vector2, std::vector<std::string>, int, std::string);
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GameObjectListbox(bool, vb01::Vector3, vb01::Vector2, std::vector<std::string>, int, std::string);
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void onClose();
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private:
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bool unitListbox;
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