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using 3D positions for GUI elements
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@@ -10,7 +10,7 @@ namespace battleship{
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using namespace vb01Gui;
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using namespace gameBase;
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ExportButton::ExportButton(Vector2 pos, Vector2 size) : Button(pos, size, "Export", GameManager::getSingleton()->getPath() + "Fonts/batang.ttf"){}
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ExportButton::ExportButton(Vector3 pos, Vector2 size) : Button(pos, size, "Export", GameManager::getSingleton()->getPath() + "Fonts/batang.ttf"){}
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void ExportButton::onClick(){
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StateManager *sm = GameManager::getSingleton()->getStateManager();
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