using 3D positions for GUI elements

This commit is contained in:
devZoGok
2024-05-18 11:47:56 +03:00
parent b4891fd890
commit 2dcc1973ae
86 changed files with 238 additions and 250 deletions
+1 -1
View File
@@ -10,7 +10,7 @@ namespace battleship{
using namespace vb01Gui;
using namespace gameBase;
ExportButton::ExportButton(Vector2 pos, Vector2 size) : Button(pos, size, "Export", GameManager::getSingleton()->getPath() + "Fonts/batang.ttf"){}
ExportButton::ExportButton(Vector3 pos, Vector2 size) : Button(pos, size, "Export", GameManager::getSingleton()->getPath() + "Fonts/batang.ttf"){}
void ExportButton::onClick(){
StateManager *sm = GameManager::getSingleton()->getStateManager();