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https://github.com/devZoGok/PlanetFleet.git
synced 2026-08-26 19:43:29 +00:00
fixed compile errors
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+2
-2
@@ -97,7 +97,7 @@ namespace battleship{
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for(int i = 0; i < targetNodes.size(); i++)
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if(targetNodes[i]->getMesh(0) == results[0].mesh){
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targetUnits[i]->takeDamage(directHitDamage);
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Environment::getSingleton()->explode(pos, explosionDamage, explosionRadius, explosionSfx);
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Environment::explode(pos, explosionDamage, explosionRadius, explosionSfx);
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remove = true;
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}
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}
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@@ -108,7 +108,7 @@ namespace battleship{
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int cellId = map->getCellId(pos, false);
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if((pos + dirVec * rayLength).y <= map->getCells()[cellId].pos.y){
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Environment::getSingleton()->explode(pos, explosionDamage, explosionRadius, explosionSfx);
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Environment::explode(pos, explosionDamage, explosionRadius, explosionSfx);
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remove = true;
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}
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}
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